Showing posts with label study. Show all posts
Showing posts with label study. Show all posts
Monday, October 24, 2011
Saturday, August 13, 2011
Yeah, yeah, warlock
A study of a screen cap from a music video - Bodyrox - Yeah, yeah
I think I'll do more, I can enjoy the music as I look for interesting colors, compositions and subject matter :)
Also a character design that started from some random shapes and turned into some sort of spell slinger.
I think I'll do more, I can enjoy the music as I look for interesting colors, compositions and subject matter :)
Also a character design that started from some random shapes and turned into some sort of spell slinger.
Labels:
art,
character,
color,
compsition,
concept art,
digital,
fantasy,
magic,
music video,
photoshop,
sketch,
study
Saturday, August 6, 2011
Riverbank studies 2
Labels:
art,
compsition,
concept art,
digital,
environment,
mech,
photoshop,
river,
riverbank,
sketch,
study,
thumbnail,
vehicle
Thursday, August 4, 2011
Riverbank studies
Labels:
art,
clouds,
color,
concept art,
daylight,
digital,
environment,
photoshop,
river,
riverbank,
sketch,
study
Friday, July 22, 2011
Explosion legs
Been watching Feng Zhu's tutorials these past few days, and how Jeff Simpson works on Muddy Colors so I thought I would give it a shot.
Dropping photo textures is something I'm going to need to practice if I go that route.
Dropping photo textures is something I'm going to need to practice if I go that route.
Labels:
anatomy,
art,
character,
digital,
dynamic,
explosion,
girl,
photo texture,
photography,
run,
sketch,
study
Sunday, July 17, 2011
Saturday, July 16, 2011
Thursday, July 14, 2011
Tuesday, July 12, 2011
Stahl März thumbs round 3
Picked out 5 favorite silhouettes and elaborated on them, making a few variations on each.
I'm not happy with any of the legs, I'll have to look at what other people have done.
This was by far the longest phase yet.
I'm not happy with any of the legs, I'll have to look at what other people have done.
This was by far the longest phase yet.
Saturday, July 9, 2011
Stahl März thumbs round 2
Going through more thumbnails that reflect my decision to go with a hexapod (six legged) design, with a lot of armored car influence.
Friday, July 8, 2011
Arnesaurus
I followed Arne Niklas Jannson's process tutorial yesterday. How did I not think of this before?
Using greys for the line and the shadow layers made me wonder if there would be a difference whether I used warm or cool greys. Turns out the final rendering has a much bigger impact.
Using greys for the line and the shadow layers made me wonder if there would be a difference whether I used warm or cool greys. Turns out the final rendering has a much bigger impact.
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