Showing posts with label military. Show all posts
Showing posts with label military. Show all posts

Monday, October 24, 2011

Deformed Gun fun

Having fun with gun proportions, spawned from yet another game idea floating in my head.

Sunday, August 14, 2011

AA river WIP

Work in progress of my latest and greatest, the Anti-Air group guarding the riverbank.


Saturday, July 30, 2011

Anti-Air radar

Anti-Aircraft radar emplacement silhouettes.

Still working on my Stähl Marz final, but figured it would be a good idea to return to exploring new ideas for Steel Stag.

Wednesday, July 20, 2011

Voodoo soldier

Another quickie, an idea I've had for the past week or two.
A break from working on Nicole's website and building a perspective grid for my Stähl Marz piece.

Tuesday, July 12, 2011

Stahl März thumbs round 3

Picked out 5 favorite silhouettes and elaborated on them, making a few variations on each.
I'm not happy with any of the legs, I'll have to look at what other people have done.

This was by far the longest phase yet.

Saturday, July 9, 2011

Stahl März thumbs round 2

Going through more thumbnails that reflect my decision to go with a hexapod (six legged) design, with a lot of armored car influence.

Friday, July 8, 2011

Thursday, July 7, 2011

WWI tanks

Doing some studies for a possible commission thing at dA. A thing which I need to dig up.
British Mark IV


French FT-17

Wednesday, July 6, 2011

Lizard soldier

Why is it so hard to find a painting to study? Probably because I can't decide, or lack of confidence in being able to reverse engineer the brushes used.

So I scribbled.

Monday, July 4, 2011

Marine PIV

Inspired by ProgV and that guy that said high school kids who have never been schooled have better work than I do.

Thursday, June 23, 2011

Tank Killer

Final, almost. I already noticed a few things that need to be tweaked, gonna sleep on it and see what a fresh set of eyes spot.

Wednesday, June 22, 2011