Monday, October 24, 2011

Deformed Gun fun

Having fun with gun proportions, spawned from yet another game idea floating in my head.

Saturday, August 20, 2011

Sore

Quick fine art experiment, showing Painter that I still remember it (although it's been giving me some lip lately)


Wednesday, August 17, 2011

Anti-Air Battalion

Hidden from enemy eyes and radar amidst the foliage thick valley of a river, this Anti-Aircraft Battalion (supply carrier out of view) defends a vital location.

Time to call it done, despite some funky perspective.
Going to slap it on the back of my new business card design, and have them delivered before Armadillocon, update the website, open a portfolio on filter foundry, update my paper portfolio... did I forget anything? :D


Sunday, August 14, 2011

AA river WIP

Work in progress of my latest and greatest, the Anti-Air group guarding the riverbank.


Saturday, August 13, 2011

Yeah, yeah, warlock

A study of a screen cap from a music video - Bodyrox - Yeah, yeah
I think I'll do more, I can enjoy the music as I look for interesting colors, compositions and subject matter :)


Also a character design that started from some random shapes and turned into some sort of spell slinger.




Wednesday, August 10, 2011

Top Bachelorette

A quick break from the norm, I ran with the distortions as I referenced one of the photos that accompanied an article in "Study Breaks" a free local magazine.


Wednesday, August 3, 2011

Saturday, July 30, 2011

Anti-Air radar

Anti-Aircraft radar emplacement silhouettes.

Still working on my Stähl Marz final, but figured it would be a good idea to return to exploring new ideas for Steel Stag.

Monday, July 25, 2011

Flag Sitter

I really should get back to Stahl Marz... one last random, showing painter some love.

Saturday, July 23, 2011

Cartoon Mazda 3

Did this last night, had it set up right before the blackout, so I did it all to battery power.
Figured I should stretch my cute muscles.

Friday, July 22, 2011

Explosion legs

Been watching Feng Zhu's tutorials these past few days, and how Jeff Simpson works on Muddy Colors so I thought I would give it a shot.
Dropping photo textures is something I'm going to need to practice if I go that route.